Website powered by
IGNOBLE

IGNOBLE Announcement trailer

The Ignoble - Announcement trailer music by Mirko Topalski

Performed by the FAME'S Project

Winter Environment
Environment and characters: Nenad Kalc
Props: Milan Isakov
Music: Mirko Topalski

Winter Environment
Environment and characters: Nenad Kalc
Props: Milan Isakov
Music: Mirko Topalski

Real-Time VFX for the piercing tentacle ultimate ability, and dynamic blood on the screen, programmed by me

Characters: Nenad Kalc
Environment: Milan Isakov
Real-Time VFX: Marko Bubalo
Gameplay and tech art: Marko Bubalo

Skill tree
Art: Nenad Kalc
Technical Art and programming: Marko Bubalo

Changing of the Seasons

Environment: Nenad Kalc
Characters: Nenad Kalc
Props: Milan Isakov

Dynamic blood effects made inside of GameMaker

Blood slowly drains out and paints the walls, props and dead bodies, each time the environment feels different.

Environments: Nikolaj Simic, Milan Isakov
Characters: Nenad Kalc
Programming and Tech Art: Marko Bubalo

IGNOBLE

This is a collection of work done for RETROMAGINE's incremental-roguelite game IGNOBLE.
IGNOBLE is still in active development, a demo is available on Steam.

Majority of the pixel art work has been done by: Nenad Kalc
With support from Nikolaj Simic and Milan Isakov

Music for orchestra composed by: Mirko Topalski

Gameplay programming and technical art: Marko Bubalo

More artwork