IGNOBLE Announcement trailer
The Ignoble - Announcement trailer music by Mirko Topalski
Performed by the FAME'S Project
Real-Time VFX for the piercing tentacle ultimate ability, and dynamic blood on the screen, programmed by me
Characters: Nenad Kalc
Environment: Milan Isakov
Real-Time VFX: Marko Bubalo
Gameplay and tech art: Marko Bubalo
Skill tree
Art: Nenad Kalc
Technical Art and programming: Marko Bubalo
Changing of the Seasons
Environment: Nenad Kalc
Characters: Nenad Kalc
Props: Milan Isakov
Dynamic blood effects made inside of GameMaker
Blood slowly drains out and paints the walls, props and dead bodies, each time the environment feels different.
Environments: Nikolaj Simic, Milan Isakov
Characters: Nenad Kalc
Programming and Tech Art: Marko Bubalo
This is a collection of work done for RETROMAGINE's incremental-roguelite game IGNOBLE.
IGNOBLE is still in active development, a demo is available on Steam.
Majority of the pixel art work has been done by: Nenad Kalc
With support from Nikolaj Simic and Milan Isakov
Music for orchestra composed by: Mirko Topalski
Gameplay programming and technical art: Marko Bubalo